Bug fixes rolling out for Minecraft PS4 and Vita Edition

It's nice to know that 4J Studios is always on top of bug reports, because an update for both Minecraft PS4 Edition and Vita Edition are going out to players today. The updates fix a different variety of bugs, so here's the changelogs:

Change log for Vita Edition Patch 1.01 - October 16th 2014

  • Fixed a hang when accepting a game invite while in a game.

  • Fixed 'Can Build and Mine' option in Host Options Menu not functioning properly in a Creative Mode game.

  • Fixed a crash when attempting to download a save transfer when the memory card was full.

  • Fixed issues with attempting to buy DLC when in Ad Hoc network mode.

  • Fixed a hang when selecting “Exit and Save” with a trial texture pack.

  • Added Turkish manual.


Change log for PS4 Edition upcoming patch – 2nd October 2014

  • Fix for tile entities not being saved correctly in unloaded chunks. (Empty Chests, Spawners turning into Pig Spawners, etc.)

  • Enable hiding mashup-pack worlds from the saves list, and re-enabling them all from the options menu.

  • Change to ‘disable saving’ setting so that it remains set for a specific save when reloading that save.

  • Fix for Glass Blocks placed next to each other rendering incorrectly.

  • Fix for enchanted items not destroying blocks as quickly as they should.

  • Changed 3D sound attenuation to have linear fall-off, with special cases for thunder, Enderdragon & Ghast sounds. (Sound volumes incorrect bug)

  • Improved frame-rate in Jungles.

  • Fix for missing chunks in Superflat world on host console.

  • Fixed an issue with mob spawning rates.

  • Fix for hit box on torches sometimes being incorrect.

  • Fix for entities being duplicated (every save/load cycle) for transferred worlds (Multiple Enderdragons bug).

  • Fix for 'Can Build and Mine' not functioning correctly.

  • Fixed issue with mobs still being aggressive while player is invisible (using Potion).

  • Fixed an issue recording Spider Jockey kills.

  • Fix for players riding Boats/Minecarts sometimes being invisible to remote players.

  • Fix for Maps placed in an Item Frame appear as blank to other players.

  • Fix to move HUD down when tooltips are disabled.

  • Fix for camera resetting when going through Nether or End Portals.

  • Fixed an issue with save transfers not using the most recent player data.Fix for Lily Pad breaking particle effect.

  • Added a 'Copy Save' option to allow people to 'back-up' their world to another save.


The Vita Edition update is already being pushed to players in Europe, and the PS4 Edition update is being rolled out to North American players. Presumably these updates will be pushed to all other regions within a few days. See the source links below for the original posts.

Source: Minecraft Forum (PS4), Minecraft Forum (Vita)

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