Daniel Wustenhoff joins Mojang as MCPE developer, here's what he worked on before Mojang

Hot on the heels of hiring the creator of PocketMine MP, Shoghi Cervantes, Mojang has announced the next developer that will work on Minecraft Pocket Edition. Cervantes made the announcement on Twitter:

https://twitter.com/shoghicp/status/565176398793703425

The developer's name is Daniel Wustenhoff, currently working in Montpellier Area, France. According to his LinkedIn page, he worked on Ubisoft's Rayman Legends in 2012. He also worked with some smaller companies as a game developer or web developer.

Even better, MCPE dev Tommaso Checchi already announced what he will be working on:

https://twitter.com/_tomcc/status/565176628381511680

It will be exciting to see what the new developers will bring to Minecraft Pocket Edition. The more the merrier!

Comments

  1. Sweet more devs! I think that this game is really a good thing, and it can grow quite a bit. It already is the best on the app store, so the better and faster it get s better, the better. lol.

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  2. So, fishing confirmed??

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  3. I don't care if the update comes faster or not, as long as it does actually come and has lots of features.

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  4. Great! We need some fresh people with a new vision. Let's hope PC gets some new devs... Hopefully normal computer programmers and not dudes instated by Microsoft.

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  5. Update is now sooner

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  6. I Know adding new developers is cool and all but when is the next update going to be here?

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  7. […] can finally enjoy something that was promised almost a year ago with 0.9.0 – fishing. Daniel Wustenhoff, the new developer we covered here, just tweeted a screenshot of cooking fish, which implies […]

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