Every once in a while, a snapshot is released with no new features. This weeks snapshot is no exception, it only fixes a small amount of bugs. Here's the complete list of bug fixes:
You can get the snapshot at the source link below.
- MC-45114 – Superflat Customization still uses Block IDs
- MC-48386 – Iron Trapdoor has the name "tile.ironTrapdoor.name"
- MC-48395 – When swimming in water, you do not drown.
- MC-48399 – /execute not obeying the gamerule commandBlockOutput false rule
- MC-48408 – Hopper: java.lang.NullPointerException: Handling packet
- MC-48411 – java.lang.NullPointerException: Exception in server tick loop
- MC-48414 – Nametag shown in inventory screen
- MC-48449 – Commands in the form /execute testforblock do not update comparators correctly
- MC-48464 – "/scoreboard players test playername" will not tab-complete the objective argument
- MC-48507 – testforblock command not working with execute command.
- MC-48509 – No way to hide Commands executed by Entities for OPs
You can get the snapshot at the source link below.