Minecraft Pocket Edition 0.9.2 submitted for review, before 0.9.1 even reaches iOS

Minecraft Pocket Edition 0.9.0 has been plaqued with bugs since it's release, especially on the iOS platform. Errors about running out of memory, endermen behaving erratically, no sound on some devices, and more have been present. Earlier on July 11th, Mojang pushed the 0.9.1 bug-fix update to all app stores. So far only Amazon and Google approved the update, with the Apple App Store still on 0.9.0.

Today Mojang simply revoked the 0.9.1 update from Apple's approval process and submitted the 0.9.2 update to all stores. Although just like last time, it's likely the iOS version will show up days after Amazon and Android owners get the update. Developer Tommaso said on his Twitter account:
We just uploaded 0.9.2 to the stores! Apple didn’t review 0.9.1 in time so we just rejected it and uploaded 0.9.2, let’s see when it’s out!

In addition, Mojang published a changelog to their company blog:

  • Biomes were not set correctly causing multiple crashes all around the game

  • Fixed the grass color and added code to fix existing corrupted worlds

  • Fixed a crash happening when killing a parent with kids

  • Worlds don’t stop loading anymore when encountering a Stronghold

  • Fixed a crash in the Furnace Screen

  • Tiles are not be randomly immune to explosions anymore

  • Fixed a possible crash in the chunk streaming engine

  • The game saves events happening before shutting it down more reliably

  • Creepers don’t explode after dying/too fast anymore

  • Spiders don’t get stuck on ceilings anymore

  • Mycelium spreads correctly

  • Fixed the armor screen rendering, it won’t show items that have been worn already

  • Entities (and the player) will not enter unloaded chunks anymore, preventing jittering


Hopefully there won't be a 0.9.3 release in a few days either, but I wouldn't count out the possibility.